The parade of hardware continues, this time with Meta AR and their 2nd generation headset. Despite the enthusiastic title of the article, there still evidently is a long way to go to make the user experience not suck. Meta did manage to tweak Microsoft though, with their dev kit being $995 as opposed to $3K for HoloLens (which has a much smaller field of view). By the end of 2016 we should have at least 3 “high end” shipping VR headsets (Vive, Oculus, Sony), tons of low end VR (Gear, a spectrum of Cardboard-ish variants), and maybe a half dozen AR (Meta, Hololens, Daquri, Epson, and others). It’ll be crowded quickly, but one this is certain – most of the user experiences will be pretty crappy once you get past the “gee whiz” phase…