TALKS

“AR/VR: The Promise and the Danger Beyond the Hype” panel presentation, South by Southwest (SxSW) Interactive, Austin, TX 2017

 

“Augmented Reality vs. Virtual Reality” panel presentation, ENGAGE – The LA Digital Storytelling Conference, Sony Studios, Culver City, CA 2017

 

“Emulsional Worlds: There Are No Solutions” keynote address, 2017 Hawaiian International Conference on Systems Science, Kona, HI, Jan 2017

 

“AI – Beyond the Final Frontier” panel presentation at Techtainment 2.0: Technology + Entertainment, LAIPLA, Los Angeles, CA, Novermber 2016

 

“VR and Science” panel presentation for Alfred P. Sloan Foundation Science Seminar, Los Angeles, CA September 2016.

 

Closing remarks, 10th Annual USC Body Computing Conference, Los Angeles, CA September 2016.

 

“Breaking Time and Space: Implications for Humans” presentation to USC Staff Assembly, Los Angeles, CA September 2016.

 

“Implications of AR and VR in K-12 Education,” keynote presentation to Acer America Education Advisory Council, San Jose, CA May 2016.

 

“The USC Virtual Care Clinic – Borderless Healthcare,” panel presentation, Heart Rhythm Scientific Sessions, San Francisco, CA May 2016.

 

“The Future of Interfaces,” invited talk, Singularity/X-Prize Innovation Partner Program, Palo Alto, CA April 2016

 

“Virtual Physicians – The Future of Healthcare,” SxSW Interactive, Austin, TX March 2016.

 

“VR and Emerging Technologies,” w/IEEE at Consumer Electronics Show (CES), Las Vegas, NV January 2016.

 

“Emulsional Worlds,” invited talk, TBWA\Chiatt\Day Technology and Narrative Workshop, December 2015.

 

“New Mixed Realities,” NewCo Los Angeles, Playa Vista, CA November 2015

 

“Inside the Business: Creative VR Content,” moderator, Trojan Entertainment Network event, Los Angeles, CA November 2015

 

Closing remarks, 9th Annual USC Body Computing Conference, Los Angeles, CA October 2015

 

“Breaking Time and Space: Blended is the New Reality” keynote address, Global Tech Summit, Playa Vista, CA August 2015

 

“Immersive Training Environment” invited panel participant, Training and Simulation Industry Symposium, Orlando, FL June 2015

 

“The Future of Education: Emerging Technologies” invited panel speaker, Schools That Can 2015 National Forum, Loyola Marymount University, Los Angeles, CA May 2015

 

“Creativity and Innovation.” Speaker, USC Executive Town Hall Meeting, Los Angeles, CA Mar 2015

 

“Mixed Reality Habitats.” SxSW Interactive panel presentation, Austin, TX Mar 2015

 

“Human Dimension Realistic Training.” Invited panel speaker, Force 2025 Industry Forum, CAC-T, Ft. Leavenworth, KS Feb 2015

 

“Empathy and Constituencies – Seeing the World Through Other’s Eyes,” guest lecturer, MOR 571, USC Marshall School of Business (2012-2015).

 

“What’s the Next Big Thing in Gaming.” Invited speaker, SoCal Innovation Forum, Pasadena, CA Dec 2014

 

“Wearables, Internet of Things, and Hardware.” Invited panel speaker, USC Innovation Forum, Los Angeles, CA Oct 2014

 

“Immersive/Mixed Realities: Your Future.” Invited talk, 8th Annual Body Computing Conference, Los Angeles, CA Oct 2014

 

“Future Holistic Training Environment – Live Synthetic.” Invited panel speaker, CAC-T Industry Forum, Ft. Eustis, VA, June 2014

 

“Living in the V.A.P.O.R. – Dealing with Multiple Streams in Work and Play.” Invited talk, 2014 Microsoft Innovation Outreach Partnership Forum, Burbank, CA, May 2014.

 

“Building the Holodeck.” Invited panel speaker, AUSA Winter Conference, Hunstville, AL. February 2014

 

“Analog Soul – Digital World.” Todd Richmond. TEDx Venice Beach, September 2013.

 

“Assessing Learning From a Mixed-Media Mobile Counter-IED Trainer.” M.J. Hays, T.M. Silva, T. Richmond, peer-reviewed paper in Proceedings of the 34th Interservice/Industry Training, Simulation, and Education Conference. December 2011

 

“Rapid Development of a Mixed-Media, Deployable Counter-IED Trainer.” M.J. Hays, T.M. Silva, T. Richmond, peer-reviewed paper in proceedings of the 33rd Interservice/Industry Training, Simulation, and Education Conference. December 2010

 

“Networked Publics: Selected Essays on Digital Media, Culture and Life.” MIT Press, 2008.

 

“Social Software in Education: Backchannel and other Disruptive Technologies.” Part of a special workshop at the 40th Hawaii International Conference on Systems Science, January 2007

 

“Open Education Resources: Coherent Anarchy?” DIY Media Seminar, USC Annenberg Center for Communication, October 2006

 

“Research, Development and Investment in Entertainment Technologies and Media Studies Innovation: From the University to Industry Application.” Moderator for panel discussion, University Project at Digital Hollywood. October 2006

 

“Network Futures: NeutralNet.” Multimedia presentation for Netpublics Conference, production and narration. With Francois Bar. May 2006

 

Network Futures: TCNOtopia,” Multimedia presentation for Netpublics Conference, production and narration. With Wally Baer. May 2006

 

Network Futures: Automata,” Multimedia presentation for Netpublics Conference, production and narration. With Shahram Ghandeharizadeh and Fernando Ordonez. May 2006

 

“Envisioning the Future of Digital Entertainment.” Moderator for panel discussion, University Project at Digital Hollywood, March 2006

 

“Social Software Applications in Academia.” Special workshop at the 39th Hawaii International Conference on Systems Science, January 2006

 

“Digital Lifestyle in the University.” Moderator for panel discussion, University Project at Digital Hollywood, September 2005

 

“Envisioning the Future of Digital Entertainment.” Moderator for panel discussion, University Project at Digital Hollywood, March 2005

 

“Socialware for Learning Environments.” Special workshop at the 38th Hawaii International Conference on Systems Science, January 2005

 

“Integrating the Digital Lifestyle into the University.” Moderator for panel discussion, University Project at Digital Hollywood, September 2004

 

“Design and Engineering of a Protein-Based Metal Sensor” Riti Shimkhada, Terry Takahashi, Todd A. Richmond. Paper Presentation, 1st Annual CORE21 Technology Transfer Symposium, Ontario, CA 1998

 

“Engineering Green Fluorescence Protein: Development of a New Class of Protein-Based Metal Sensors” Terry Takahashi, Jennifer Bernsdorf and Todd A. Richmond. Poster Presentation, 1997 Southern California Conference of Undergraduate Research, Los Angeles, CA 1997

 

“Using the World Wide Web in a Biochemistry Lecture Course: Protein Structure Modeling and Student Publishing” Todd A. Richmond. Paper Presentation, 203rd American Chemical Society National Meeting, San Francisco, CA 1997

 

“Using the World Wide Web to Augment Chemistry Laboratory Education” Kersey A. Black and Todd A. Richmond. Presentation, 203rd American Chemical Society National Meeting, San Francisco, CA 1997

 

“Synthesis, Characterization, and Molecular Modeling analysis of photoaffinity labeling compounds for TCHQ Dehalogenase” Melissa Homesley and Todd A. Richmond. Poster Presentation, 1996 Southern California Conference of Undergraduate Research, Los Angeles, CA

 

“Direct pKa measurement of an active site residue by site-directed mutagenesis, chemical modification and 15N-NMR” Todd A. Richmond and John H. Richards. Poster presentation, 7th Symposium of The Protein Society, San Diego, CA 1993

 

“Structural requirements for catalysis: Site saturation studies of residue 132 in RTEM- 1 beta-lactamase.” Todd A. Richmond and John H. Richards. Poster presentation, 6th Symposium of The Protein Society, San Diego, CA 1992

 

“Combinatorial mutagenesis studies on active site residues of RTEM-1beta-lactamase.” Todd A. Richmond, Wonhwa Cho, William J. Healy, John H. Richards. Poster presentation, 4th Symposium of The Protein Society, San Diego, CA 1990

PRESS

“Running With Scissors: Why Some Experts Worry about VR Dangers” Polygon http://www.polygon.com/features/2017/4/7/15205366/vr-danger-close 2017

 

“Take a Peek Under the Helmet of Virtual Reality at SxSW” NPR All Things Considered http://www.npr.org/2017/03/19/520752758/take-a-peek-under-the-helmet-of-virtual-reality-at-south-by-southwest 2017

 

“Experts Set to Meet With Fed Government About Need For VR Ethics, More Research” Polygon http://www.polygon.com/2017/3/24/15055542/vr-government-regulation 2017

 

“Digital Doubles: Bringing Actors Back to Life” CBS News http://www.cbsnews.com/news/digital-doubles-bringing-actors-back-to-life/ 2017

 

“Why Can’t We Stream the Super Bowl in VR? IEEE Expert Explains Game-Changing Tech” International Business Times http://www.ibtimes.sg/exclusive-why-cant-we-stream-full-super-bowl-vr-ieee-expert-explains-game-changing-tech-7653 2017

 

“Brain Computer Connection Unlocks Possibilities, Both Good and Bad” Voice of America News http://www.voanews.com/a/brain-controlled-connection-unlocks-possibilities-benefits-dangers/3708611.html 2017

 

“If You’re Hoping to Watch all of the Super Bowl in VR, Sorry.” CNET https://www.cnet.com/news/super-bowl-virtual-reality-falcons-patriots/ 2017

 

“Virtual, Augmented and Mixed Reality – Promise and Peril for Education” Engadget https://www.engadget.com/2017/01/24/virtual-augmented-and-mixed-reality-promise-and-peril-for-ed/ 2017

 

“How to Become a Unity Developer for VR and AR” TechRepublic http://www.techrepublic.com/article/how-to-become-a-unity-developer-for-vr-and-ar/ 2017

 

“Time For VR To Cut The Cord” Gear Brain http://www.gearbrain.com/vr-headsets-wireless-htc-vive-2189293813.html 2017

 

“What 4 Experts Expect From This Year’s CES” Entrepreneur.com https://www.entrepreneur.com/article/286949 2017

 

“VR and AR at CES 2017” Gear Brain http://www.gearbrain.com/ces-2017-virtual-reality-ar-2165979403.html, 2016

 

“City Hall’s Call for Tech Integration” Boston Herald http://www.bostonherald.com/news/local_politics/2016/12/city_hall_s_call_for_tech_integration, 2016

 

“Is the Retail World Ready for Virtual Reality?” Wall Street Journal Tech Talk http://www.wsj.com/podcasts/is-the-retail-world-ready-for-virtual-reality/2E2833DE-6D3D-4EB8-9067-03879D834A7C.html, 2016

 

“The staggering successes and abysmal failures of VR’s long, weird history – VR’s 25 Greatest Innovators” Polygon http://www.polygon.com/2016/10/26/13401128/25-vr-greatest-innovators 2016.

 

“Microsoft Hires USC Mixed Reality Pioneer Mark Bolas” UploadVR http://uploadvr.com/mark-bolas-microsoft/, 2016

 

“Why Are Millennials Already Nostalgic for Music from 10 Years Ago?” LA Weekly http://www.laweekly.com/music/why-are-millennials-already-nostalgic-for-music-from-10-years-ago-7435675. 2016

 

“Palmer Luckey’s Mentor, VR Pioneer Moves to Microsoft” Polygon http://www.polygon.com/2016/9/21/12999826/vr-pioneer-palmer-luckey-mentor-mark-bolas, 2016

 

“Stroll in Mercury’s Sub-concious” Zeit Online http://www.zeit.de/kultur/musik/2016-09/google-cardboard-virtual-reality-app-queen-bohemian-rhapsody, 2016

 

“Virtual Reality on the Horizon” Inside Higher Ed https://www.insidehighered.com/news/2016/07/13/despite-hype-virtual-reality-still-years-away-making-difference-higher-ed 2016

 

“Pot of Cold Water Poured Down: Olympic VR Broadcast is Just a Gimmick?” C114 China. http://www.c114.net/news/211/a968869.html 2016

 

“Microsoft Hololens Revealed” TechNews Taiwan http://technews.tw/2016/08/23/microsoft-hololens-tsmc/ 2016

 

“Four Ways Future Olympic Viewing Will Be Vastly Improved” Inverse https://www.inverse.com/article/20047-4-ways-olympics-will-be-watched . 2016

 

“Virtual Reality is Making Marketing and Training More Effective for Business” Business News Daily, http://www.businessnewsdaily.com/9344-virtual-reality-business-predictions.html. 2016

 

“4 Ways to Invest in Games” US News and World Reports, http://money.usnews.com/investing/articles/2016-08-01/4-ways-to-invest-in-games, 2016.

 

“Strange Things Happen When People Play Pokemon Go” Voice of America, http://www.voanews.com/content/pokemon-go-mobile-app-wildly-popular/3426667.html, 2016

 

“Virtual reality ho! Startups race to stake a claim in new field” San Francisco Chronicle http://www.sfchronicle.com/business/article/Virtual-reality-ho-Startups-race-to-stake-a-7223695.php, 2016

 

“AR/VR’s Impact on Academia” EdTechDigest, guest column, https://edtechdigest.wordpress.com/2016/04/07/arvrs-impact-on-academia/, 2016

 

“How Pokemon Go Could Change the Course of Technology” Market Watch, http://www.marketwatch.com/story/how-pokemon-go-could-change-the-course-of-technology-2016-07-12, 2016

 

“Pokemon Go Popularity is Also Warping Real Life” ABC News, http://abcnews.go.com/Technology/wireStory/pokemon-gos-digital-popularity-warping-real-life-40515644, 2016

 

“Virtual Reality Explodes Onto the Consumer Market, But Will it Disappoint?” Voice of America, http://www.voanews.com/content/virtual-reality-explodes-onto-consumer-market-but-will-it-disappoint/3285180.html, 2016

 

“The Future of Virtual Reality” Wharton Business Radio, 2016

 

“Virtual Physicians” SXSW Baby interview, http://sxsw.thepodcastcorner.com/2016/03/16/sxsw-baby-interview-virtual-physicians/, 2016

 

“How Millenials are Finding Joy in Music” USC Annenberg Media, http://www.uscannenbergmedia.com/2016/02/11/how-millenials-are-finding-joy-in-nostalgia/, 2016

 

“Virtual Reality: Poised to Bring Big Changes to Education?” EDWeek, https://marketbrief.edweek.org/marketplace-k-12/virtual-reality-the-next-big-thing-poised-to-transform-education/, 2016

 

“Talking VR” with Eammonn Dignam on FoxBits247, SiriusXM and Fox affiliates, 2016

 

“No VR Headsets Needed by 2030 Suggest IEEE Survey from CES 2016” VR Focus, http://vrfocus.com/archives/28193/no-vr-headsets-needed-by-2030-suggests-ieee-survey-from-ces-2016/, 2016

 

“Welcome to the Immersive Era” in Correio Braziliense, 2016

 

“Holograms Coming to a Military Theater Near You” Signal Magazine, http://www.afcea.org/content/?q=Article-holograms-coming-military-theater-near-you, 2016

 

“Consumer VR Explodes in 2016” C114, http://www.c114.net/news/22/c18070.html, 2016

 

“IEEE Survey Predicts the End of VR Headsets by 2030” Dealerscope, http://www.dealerscope.com/article/ieee-survey-predicts-the-end-of-vr-headsets-by-2030/, 2016

 

“Overnight Hackathon Shows the Promise of Virtual Reality as a Health Care Tool” USC News, http://news.usc.edu/87102/overnight-hackathon-shows-the-promise-of-virtual-reality-as-a-health-care-tool/, 2015

 

“Virtual Reality is coming to sex, sports and Facebook” in USA Today, http://www.usatoday.com/story/tech/2015/03/27/virtual-reality-oculus-rift-facebook-vr-will-be-everywhere/70547882/, 2015

 

“Why Gamers are Excited about Virtual Reality and Augmented Reality” Fortune, http://fortune.com/2015/09/11/gamers-are-excited-about-vr-ar/, 2015

 

“AR/VR Blended Games to be as Common as Video Games by 2017: Study” Voice and Data, http://www.voicendata.com/arvr-blended-games-to-be-as-common-as-video-games-by-2017-ieee-study/, 2015

 

“Facebook Betting on Virtual Reality Explosion” Stuff (New Zealand), http://www.stuff.co.nz/technology/social-networking/67542538/Facebook-betting-on-virtual-reality-explosion, 2015

 

“I Wore the Navy’s Oculus Rift and it Showed Me the Future of Warfare, Gizmodo, http://gizmodo.com/i-wore-the-navys-oculus-rift-and-it-showed-me-the-fut-1526723869, 2014

 

“Incendiary Traces: Sketching Simulated Battlefields in Silicon Beach” KCET, http://www.kcet.org/arts/artbound/counties/los-angeles/incendiary-traces-sketching-simulated-battlefields-in-silicon-beach.html, 2014

 

“When Virtual Reality Goes Beyond Gaming” Popular Mechanics, http://www.popularmechanics.com/culture/gaming/a10259/when-virtual-reality-goes-beyond-gaming-16611699/ (photo credit) 2014

 

“BlueShark: Where the US Navy Dreams Up the Battleship Interfaces of Tomorrow” The Verge, http://www.theverge.com/2014/1/26/5346772/blueshark-us-navy-oculus-rift-virtual-interface, 2014

 

“Does Mobile Learning Work?” Defense News, http://www.defensenews.com/article/20121221/TSJ02/312210005/Does-Mobile-Learning-Work-, 2012

 

“Video Games Train Troop to Find, Mark IEDs” Defense News, http://www.defensenews.com/article/20120912/DEFREG02/309120002/Video-Games-Train-Troops-Find-Mark-IEDs, 2012

 

“A Bumpy Road to Mobile Learning” Defense News, http://www.defensenews.com/article/20121220/TSJ01/312200009/A-Bumpy-Road-Mobile-Learning, 2012

 

“Thinking Like an Insurgent” Defense News, http://archive.defensenews.com/article/20100621/DEFFEAT01/6210311/Thinking-Like-an-Insurgent, 2010

 

“Virtual Simulations Help Hone Survival Skills” Defense Systems, http://archive.defensenews.com/article/20100621/DEFFEAT01/6210311/Thinking-Like-an-Insurgent, 2010

 

“Video Games: Not Just Jumping for Coins” The Officer, http://www.officer.com/article/10249062/video-games-not-just-jumping-for-coins, 2008