Category / creativity / design

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  • design patience

    I’ve often commented on industry’s lack of “tactical patience” – in our case, meaning that they are usually not willing to invest in longer term research, instead wanting technology that is close…

  • ease of use

    Content creation is often all about ease-of-use of the tools. While a great tool won’t make the next Spielberg, it does allow for non-experts to do interesting things – even if they…

  • ganzfeld effect

    After seeing James Turrell’s amazing Breathing Light piece at LACMA, I am now wondering about how the Ganzfeld Effect might come into play in VR and AR. Time for some experiments…

  • eagle has landed

    The Dutch have an analog solution to an increasing digital problem. Score one for the big birds…

  • coding for all

    Nice op-ed piece about Obama’s new initiative to teach computer science more broadly. There certainly is value in learning how to code, but the trick is going beyond just a “trade.” Programming…

  • teller the truth

    An interesting article on the connections between teaching and magic from the silent half of Penn and Teller. Worth a read.

  • ear for the band

    I wrote this back in 2013 for the Navy’s Project Athena. Still relevant. Sometimes people get locked into certain ways of thinking, or look to the same places for inspiration or ideas. …

  • quilling

    VR is certainly in the heavy exploration phase. Especially considering most people have never experienced it first-hand yet. One of the more compelling/interesting experiences have been around creating “art” (broadly construed). Gestures…

  • sprouts for all?

    I’m trying to figure out if this is genius and the next big thing, or an attempt to salvage various parts in the bin and top it off with some lipstick in…

  • creativity vs productivity

    I polled my MBA students today, and nearly all of them had been asked in their job to be “more productive.” Interestingly, the same students had also been asked to be “creative”…