thoughts about stuff

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  • doc in a box not

    Skip Rizzo’s group at ICT has been working with VR for treating PTS for some time now. He always emphasizes that our systems are not a “doc in a box” – it…

  • remember walkman?

    Sony isn’t maybe the first thing you think when you mention innovation, but don’t count them out. Morpheus (or whatever they call their VR hardware) may win early due to the tight…

  • selling you crap…in 3D!

    It is no secret that Facebook wants you and your friends in VR (to show you ads). And now clear (if it wasn’t before) that Amazon wants to sell you stuff in…

  • 4chan 4google

    It is no secret that Google is great at search, great at turning people into products by offering “free” stuff, but is terrible at “social.” While it is no surprise that they…

  • future vertical lift

    Going vertical is a big deal – runways (and streets) are expensive and hard to keep intact. Being able to transport people and things is a big deal. The future is vertical!

  • intel leaps in

    Looks for the alliances to continue hot and heavy. Intel has been in the sensing space for quite some time, and we use an older version of PrimeSense in some of our…

  • another day, another dev kit

    The parade of hardware continues, this time with Meta AR and their 2nd generation headset. Despite the enthusiastic title of the article, there still evidently is a long way to go to…

  • trust, or not

    Trust is probably the biggest obstacle facing AI and robots. It is central to the concerns around self-driving cars, and is part of the fear around robots that want to kill all…

  • if you had any doubts…

    yes, skynet is active…

  • ease of use

    Content creation is often all about ease-of-use of the tools. While a great tool won’t make the next Spielberg, it does allow for non-experts to do interesting things – even if they…

  • being original

    Game design is hard. Pretty much everything has been done, or at least it seems that way. This is especially true in the case of 1st person shooter games (FPS). The genre…

  • q and a on vr and ar

    Interview questions and answers for C114.com. We’ll see how the world plays out…   1. Many from the tech industry believe that 2016 will see the outbreak of VR/AR. What is IEEE’s view…