Month / November 2015

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  • creativity vs productivity

    I polled my MBA students today, and nearly all of them had been asked in their job to be “more productive.” Interestingly, the same students had also been asked to be “creative”…

  • think with your pencil

    For 5 years (actually a bit more if you include grad school), I taught chemistry. In particular, organic chemistry tends to be vexing, and one joke I use when giving talks is…

  • design research

    Two terms that maybe don’t always (ever?) go together. This article makes the case for combining them, and I can’t disagree, at least in theory. Research has always been a mix of…

  • Apple buys Faceshift

    Apple has made another play into the computer vision and AR/VR arena with their purchase of Faceshift. This builds on earlier purchases of PrimeSense (user sensing) and Metaio (augmented reality). Evidently they…

  • register your drones

    Quadcopter/drones will be popular this holiday season (estimating 400K will be sold). Many incidents have already shown that there are fairly profound safety and societal issues that are raised by flying things…

  • all we need is AI

    Eurogamer article Artificial Intelligence (AI) is the long pole in the tent of games. Those that play all the time (*cough* my son) lament the “stupidity” of NPCs, but accept it as…

  • holoAds

    VR, AR, MR – no matter, in the end what they really want to do is immerse you in ads. How do you want your Volvo?

  • all that gear

    After many years of hype and some pretenders, the first “semi-real” VR solution hits the shelves with Samsung VR. No, the content isn’t ready – most of it is pretty bad. For…